Just a little animation thought today. Those who have worked with me know how much I value life in animation. I can be quite critical of animation that, really, is just movement. Anyone can make something move. It takes real skill and heart to make a character really live.
That’s acting. No matter what kind of character you are animating, it’s about the acting. The understanding of the moment, the feeling, the drive of the character. It has many layers of depth that you can apply to even the simplest, crudest preschool show.
But animators have to bring something else that actors themselves generally don’t have to worry about: physics. When you’re on a set or a stage performing, physics takes care of itself. Weight and gravity just happens. If you drop a glass, you don’t really have to sell that the glass is hitting the floor as part of your performance. As an animator, you do. As an animator, the physics of and around your character is part of your challenge. It is part of how you sell the performance, then the scene, then the whole story.
And so good animation is much more than movement. It is acting plus physics.
One little thing unrelated to animation – a Gråtass live action children’s feature film I wrote picked up the Audience Award at Cinekid last week. Congratulations to the director, producers, cast and crew!